The Prawn Island movie stage building collisions are now reworked – now all GTA: VC collision bugs are gone, and the invisible walls introduced in a previous Snapshot 4 are gone as well.
Manually modifying the TXD is thus needed as well.
Removed hud.txd from the UGA – as a result HUD mods and crosshair mods from SA-MP can be installed on UG-MP, however directly replacing hud.txd of course means that certain sprites will end up being missing.
Fixed some possible collision check problems when syncing players which are “surfing” on objects.
Fixed opcode warnings when spawning actors with certain law enforcement skins (such as the Vice Squad skins and the police maverick pilot skins).
Fixed a flickering LOD model at the southwestern edge of the Liberty City airport runway.
Fixed missing seabed parts near the Cochrane Dam in Liberty City.
Fixed procedural objects spawning on the seabed near the Cochrane Dam in Liberty City.
Added more debug output for memory pools to encourage people to contact us and help us fix some problems.